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Searched refs:mRequiresIEEEStrictCompiling (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.cpp173 mRequiresIEEEStrictCompiling = false; in uncompile()
197 if (mRequiresIEEEStrictCompiling) in generateWorkarounds()
318 mRequiresIEEEStrictCompiling = in compile()
DShaderD3D.h101 bool mRequiresIEEEStrictCompiling; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DOutputHLSL.h217 bool mRequiresIEEEStrictCompiling; variable
DOutputHLSL.cpp356 mRequiresIEEEStrictCompiling = false; in OutputHLSL()
700 if (mRequiresIEEEStrictCompiling) in header()
1978 mRequiresIEEEStrictCompiling = true; in visitUnary()