Searched refs:mSamplerBindings (Results 1 – 3 of 3) sorted by relevance
214 const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; } in getSamplerBindings()441 std::vector<SamplerBinding> mSamplerBindings; variable
260 mSamplerBindings.clear(); in reset()463 mSamplerBindings.emplace_back(textureType, samplerType, format, bindingCount); in load()
1725 &mState.mExecutable->mSamplerBindings, imageBindings); in resolveLinkImpl()2929 mState.mExecutable->mSamplerBindings[samplerIndex].boundTextureUnits; in getSamplerUniformBinding()3678 mState.mExecutable->mSamplerBindings.emplace_back(textureType, samplerType, format, in linkSamplerAndImageBindings()4029 SamplerBinding &samplerBinding = mState.mExecutable->mSamplerBindings[samplerIndex]; in updateSamplerUniform()4129 mExecutable->mSamplerBindings); in setSamplerUniformTextureTypeAndFormat()