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Searched refs:mShaderModelSuffix (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h168 const std::string mShaderModelSuffix; variable
DProgramD3D.cpp405 mShaderModelSuffix(renderer->getShaderModelSuffix()), in ProgramD3DMetadata()
509 return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); in usesTransformFeedbackGLPosition()