Searched refs:mShaderModelSuffix (Results 1 – 2 of 2) sorted by relevance
168 const std::string mShaderModelSuffix; variable
405 mShaderModelSuffix(renderer->getShaderModelSuffix()), in ProgramD3DMetadata()509 return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); in usesTransformFeedbackGLPosition()