Searched refs:mStencilBackWritemask (Results 1 – 2 of 2) sorted by relevance
135 mStencilBackWritemask(static_cast<GLuint>(-1)),1549 mStencilBackWritemask = mask; in setStencilBackWritemask()1550 mFunctions->stencilMaskSeparate(GL_BACK, mStencilBackWritemask); in setStencilBackWritemask()3041 if (mStencilBackWritemask != static_cast<GLenum>(state->stencilState.stencilBackWritemask)) in syncStencilFromNativeContext()3043 mStencilBackWritemask = state->stencilState.stencilBackWritemask; in syncStencilFromNativeContext()
479 GLuint mStencilBackWritemask; variable