Searched refs:mStencilFrontStencilFailOp (Results 1 – 2 of 2) sorted by relevance
125 mStencilFrontStencilFailOp(GL_KEEP),1579 mStencilFrontStencilFailOp = sfail; in setStencilFrontOps()1582 mFunctions->stencilOpSeparate(GL_FRONT, mStencilFrontStencilFailOp, in setStencilFrontOps()3050 if (mStencilFrontStencilFailOp != static_cast<GLenum>(state->stencilState.stencilFrontFailOp) || in syncStencilFromNativeContext()3056 mStencilFrontStencilFailOp = static_cast<GLenum>(state->stencilState.stencilFrontFailOp); in syncStencilFromNativeContext()
469 GLenum mStencilFrontStencilFailOp; variable