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Searched refs:mStencilFrontWritemask (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp128 mStencilFrontWritemask(static_cast<GLuint>(-1)),
1541 mStencilFrontWritemask = mask; in setStencilFrontWritemask()
1542 mFunctions->stencilMaskSeparate(GL_FRONT, mStencilFrontWritemask); in setStencilFrontWritemask()
3034 if (mStencilFrontWritemask != static_cast<GLenum>(state->stencilState.stencilFrontWritemask)) in syncStencilFromNativeContext()
3036 mStencilFrontWritemask = state->stencilState.stencilFrontWritemask; in syncStencilFromNativeContext()
DStateManagerGL.h472 GLuint mStencilFrontWritemask; variable