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Searched refs:mTextureFormat (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DCompressedTextureFormatTests.cpp44 const wgpu::TextureFormat format = GetParam().mTextureFormat; in GetRequiredFeatures()
66 return utils::GetTextureFormatBlockWidth(GetParam().mTextureFormat); in BlockWidthInTexels()
70 return utils::GetTextureFormatBlockHeight(GetParam().mTextureFormat); in BlockHeightInTexels()
147 textureViewDescriptor.format = GetParam().mTextureFormat; in CreateBindGroupForTest()
301 switch (GetParam().mTextureFormat) { in GetOneBlockFormatTextureData()
467 switch (GetParam().mTextureFormat) { in GetExpectedData()
595 config.textureDescriptor.format = GetParam().mTextureFormat; in GetDefaultFullConfig()
613 config.textureDescriptor.format = GetParam().mTextureFormat; in GetDefaultSmallConfig()
623 config.textureDescriptor.format = GetParam().mTextureFormat; in GetDefaultSubresourceConfig()
935 const wgpu::TextureFormat format = GetParam().mTextureFormat; in TEST_P()
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DReadOnlyDepthStencilAttachmentTests.cpp38 switch (GetParam().mTextureFormat) { in GetRequiredFeatures()
206 wgpu::TextureFormat depthFormat = GetParam().mTextureFormat; in TEST_P()
237 wgpu::TextureFormat stencilFormat = GetParam().mTextureFormat; in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.cpp34 mTextureFormat(D3DFMT_UNKNOWN), in TextureStorage9()
122 mTextureFormat = surfaceDesc.Format; in TextureStorage9_2D()
141 mTextureFormat = d3dFormatInfo.texFormat; in TextureStorage9_2D()
259 mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture()
298 mTextureFormat = renderTarget9->getD3DFormat(); in TextureStorage9_EGLImage()
419 mTextureFormat = d3dFormatInfo.texFormat; in TextureStorage9_Cube()
542 getUsage(), mTextureFormat, getPool(), &mTexture, nullptr); in getBaseTexture()
DTextureStorage9.h63 D3DFORMAT mTextureFormat; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
DPbufferSurfaceWGL.cpp32 mTextureFormat(textureFormat), in PbufferSurfaceWGL()
86 GetWGLTextureType(mTextureFormat), in initialize()
DPbufferSurfaceWGL.h63 EGLenum mTextureFormat; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSurface.cpp86 mTextureFormat(TextureFormat::NoTexture), in Surface()
139 mTextureFormat = attributes.getAsPackedEnum(EGL_TEXTURE_FORMAT, TextureFormat::NoTexture); in Surface()
434 return mTextureFormat; in getTextureFormat()
DSurface.h249 TextureFormat mTextureFormat; variable