Searched refs:mUnpackRowLength (Results 1 – 2 of 2) sorted by relevance
430 GLint mUnpackRowLength; variable
94 mUnpackRowLength(0),551 if (mUnpackRowLength != unpack.rowLength) in setPixelUnpackState()553 mUnpackRowLength = unpack.rowLength; in setPixelUnpackState()554 ANGLE_GL_TRY(context, mFunctions->pixelStorei(GL_UNPACK_ROW_LENGTH, mUnpackRowLength)); in setPixelUnpackState()