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Searched refs:mUnpackRowLength (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.h430 GLint mUnpackRowLength; variable
DStateManagerGL.cpp94 mUnpackRowLength(0),
551 if (mUnpackRowLength != unpack.rowLength) in setPixelUnpackState()
553 mUnpackRowLength = unpack.rowLength; in setPixelUnpackState()
554 ANGLE_GL_TRY(context, mFunctions->pixelStorei(GL_UNPACK_ROW_LENGTH, mUnpackRowLength)); in setPixelUnpackState()