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Searched refs:mUnpackSkipPixels (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.h432 GLint mUnpackSkipPixels; variable
DStateManagerGL.cpp96 mUnpackSkipPixels(0),
567 if (mUnpackSkipPixels != unpack.skipPixels) in setPixelUnpackState()
569 mUnpackSkipPixels = unpack.skipPixels; in setPixelUnpackState()
570 ANGLE_GL_TRY(context, mFunctions->pixelStorei(GL_UNPACK_SKIP_PIXELS, mUnpackSkipPixels)); in setPixelUnpackState()