Searched refs:mUsesFragColor (Results 1 – 6 of 6) sorted by relevance
68 bool usesFragColor() const { return mUsesFragColor; } in usesFragColor()86 bool mUsesFragColor; variable
158 mUsesFragColor = false; in uncompile()300 mUsesFragColor = translatedSource.find("GL_USES_FRAG_COLOR") != std::string::npos; in compile()
62 mUsesFragColor(false) { } in TParseContext()275 bool mUsesFragColor; variable
1179 mUsesFragColor = true; in getNamedVariable()1186 if(mUsesFragData && mUsesFragColor) in getNamedVariable()
196 bool mUsesFragColor; variable
333 mUsesFragColor = false; in OutputHLSL()894 if (mUsesFragColor) in header()1252 mUsesFragColor = true; in visitSymbol()