Searched refs:mUsesSecondaryColor (Results 1 – 4 of 4) sorted by relevance
70 bool usesSecondaryColor() const { return mUsesSecondaryColor; } in usesSecondaryColor()88 bool mUsesSecondaryColor; variable
160 mUsesSecondaryColor = false; in uncompile()302 mUsesSecondaryColor = translatedSource.find("GL_USES_SECONDARY_COLOR") != std::string::npos; in compile()
219 bool mUsesSecondaryColor; variable
358 mUsesSecondaryColor = false; in OutputHLSL()765 if (usingBFEExtension && mUsesSecondaryColor) in header()904 if (mShaderVersion < 300 && usingBFEExtension && mUsesSecondaryColor) in header()1262 mUsesSecondaryColor = true; in visitSymbol()1267 mUsesSecondaryColor = true; in visitSymbol()