Searched refs:m_compareFunc (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 175 const deUint32 m_compareFunc; member in deqp::gles3::Functional::Texture2DShadowCase 216 , m_compareFunc (compareFunc) in Texture2DShadowCase() 270 …const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f … in init() 271 …const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f … in init() 340 sampleParams.sampler.compare = glu::mapGLCompareFunc(m_compareFunc); in iterate() 357 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, m_compareFunc); in iterate() 426 const deUint32 m_compareFunc; member in deqp::gles3::Functional::TextureCubeShadowCase 467 , m_compareFunc (compareFunc) in TextureCubeShadowCase() 543 …const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f … in init() 544 …const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f … in init() [all …]
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D | es3fFragDepthTests.cpp | 108 deUint32 m_compareFunc; member in deqp::gles3::Functional::FragDepthCompareCase 115 , m_compareFunc (compareFunc) in FragDepthCompareCase() 214 gl.depthFunc(m_compareFunc); in iterate() 246 bool dpass = compare(m_compareFunc, d, constDepth*0.5f + 0.5f); in iterate() 258 bool dpass = compare(m_compareFunc, d, rd); in iterate()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 124 const deUint32 m_compareFunc; member in deqp::gles2::Functional::DepthRangeCompareCase 132 , m_compareFunc (compareFunc) in DepthRangeCompareCase() 217 glDepthFunc(m_compareFunc); in iterate() 239 bool dpass = compare(m_compareFunc, d, constDepth*0.5f + 0.5f); in iterate() 251 bool dpass = compare(m_compareFunc, d, rd); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 122 deUint32 m_compareFunc; member in deqp::FragDepthCompareCase 132 , m_compareFunc(compareFunc) in FragDepthCompareCase() 215 gl.depthFunc(m_compareFunc); in iterate() 244 bool dpass = compare(m_compareFunc, d, constDepth * 0.5f + 0.5f); in iterate() 256 bool dpass = compare(m_compareFunc, d, rd); in iterate()
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