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Searched refs:m_fbos (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.cpp508 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbos[currentLayerWithOffset]); in iterate()
577 m_fbos.push_back(layerFbo); in createFBO()
589 gl.deleteFramebuffers(1, &(m_fbos[i])); in deleteFBO()
633 m_fbos.push_back(m_mainFbo); in createFBO()
Dgl4cShaderViewportLayerArrayTests.hpp148 std::vector<deUint32> m_fbos; member in gl4cts::ShaderLayerFramebufferTestCaseBase