/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.hpp | 72 std::string m_fragment; member in gl4cts::SpirvModulesPositiveTest 200 std::string m_fragment; member in gl4cts::SpirvGlslToSpirVSpecializationConstantsTest 270 std::string m_fragment; member in gl4cts::SpirvValidationBuiltInVariableDecorationsTest
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D | gl4cGlSpirvTests.cpp | 243 m_fragment = "#version 450\n" in init() 335 sources << FragmentSource(m_fragment); in iterate() 347 …binaries << spirvUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragment)); in iterate() 365 << m_fragment << "\n" in iterate() 1944 m_fragment = "#version 450\n" in init() 2021 …entBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), FragmentSource(m_fragment)); in iterate() 2035 << m_fragment.c_str() << "InfoLog:\n" in iterate() 2207 m_fragment = "#version 450\n" in init() 2224 std::string clipNegativeFragment = m_fragment; in init() 2238 std::string perVertexFragFragment = m_fragment; in init() [all …]
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D | gl4cBufferStorageTests.cpp | 277 Shader m_fragment; member in gl4cts::BufferStorage::Program 958 , m_fragment(context) in Program() 997 m_fragment.Init(GL_FRAGMENT_SHADER, fragment_shader); in Init() 1006 Attach(gl, m_id, m_fragment.m_id); in Init() 1032 m_fragment.Release(); in Release()
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D | gl4cMultiBindTests.cpp | 306 Shader m_fragment; member in gl4cts::MultiBind::Program 645 , m_fragment(context) in Program() 684 m_fragment.Init(GL_FRAGMENT_SHADER, fragment_shader); in Init() 693 Attach(gl, m_id, m_fragment.m_id); in Init() 719 m_fragment.Release(); in Release()
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D | gl4cEnhancedLayoutsTests.hpp | 625 VaryingConnection::Vector m_fragment; member 669 ShaderInterface m_fragment; member 821 Shader m_fragment; member in gl4cts::EnhancedLayouts::Utils::Program
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D | gl4cEnhancedLayoutsTests.cpp | 2680 , m_fragment(context) in Program() 2723 m_fragment.Init(Shader::FRAGMENT, fragment_shader); in Init() 2733 Attach(gl, m_id, m_fragment.m_id); in Init() 2795 m_fragment.Release(); in Release() 4440 result = &m_fragment; in Get() 4470 , m_fragment(Shader::FRAGMENT) in ProgramInterface() 4537 interface = &m_fragment; in GetShaderInterface() 4574 interface = &m_fragment; in GetShaderInterface() 4654 m_fragment.m_globals = m_vertex.m_globals; in CloneVertexInterface() 8558 program_interface.m_fragment.m_globals = globals; in test()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcTextureFilterAnisotropicTests.hpp | 81 const char* m_fragment; member in glcts::TextureFilterAnisotropicDrawingTestCase
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D | glcTextureFilterAnisotropicTests.cpp | 368 , m_fragment(DE_NULL) in TextureFilterAnisotropicDrawingTestCase() 413 m_fragment = "#version <VERSION>\n" in init() 622 std::string fragmentShader = m_fragment; in drawTexture()
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D | glcRobustBufferAccessBehaviorTests.hpp | 182 Shader m_fragment; member in glcts::RobustBufferAccessBehavior::Program
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D | glcRobustBufferAccessBehaviorTests.cpp | 295 , m_fragment(gl) in Program() 331 m_fragment.Init(GL_FRAGMENT_SHADER, fragment_shader); in Init() 340 Attach(m_gl, m_id, m_fragment.m_id); in Init() 364 m_fragment.Release(); in Release()
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