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Searched refs:m_fragmentShader (Results 1 – 15 of 15) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles3/
Des3cNumberParsingTests.cpp342 string m_fragmentShader; member in es3cts::__anonf86f795e0111::NumberParsingCase
351 , m_fragmentShader(fragmentShader) in NumberParsingCase()
364 …glu::ShaderProgram program(renderContext, glu::makeVtxFragSources(m_vertexShader, m_fragmentShader in iterate()
372 …mpilation failed:\nVertex shader:\n" + m_vertexShader + "\nFragment shader:\n" + m_fragmentShader); in iterate()
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.cpp125 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in RandomShaderCase()
141 programGenerator.generate(m_parameters, m_vertexShader, m_fragmentShader); in init()
144 checkShaderLimits(m_fragmentShader); in init()
145 checkProgramLimits(m_vertexShader, m_fragmentShader); in init()
150 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, unifiedUniforms); in init()
464 …am(m_renderCtx, glu::makeVtxFragSources(m_vertexShader.getSource(), m_fragmentShader.getSource())); in iterate()
551 executor.execute(m_vertexShader, m_fragmentShader, m_uniforms); in iterate()
DglsRandomShaderProgram.cpp134 , m_fragmentShader (fragmentShader) in RandomShaderProgram()
260 for (int varNdx = 0; varNdx < (int)m_fragmentShader.getInputs().size(); ++varNdx) in shadeFragments()
262 const rsg::Variable* var = m_fragmentShader.getInputs()[varNdx]->getVariable(); in shadeFragments()
286 m_fragmentShader.execute(m_execCtx); in shadeFragments()
DglsRandomShaderProgram.hpp53 const rsg::Shader& m_fragmentShader; member in deqp::gls::RandomShaderProgram
DglsFragOpInteractionCase.hpp71 rsg::Shader m_fragmentShader; member in deqp::gls::FragOpInteractionCase
DglsRandomShaderCase.hpp104 rsg::Shader m_fragmentShader; member in deqp::gls::RandomShaderCase
DglsFragOpInteractionCase.cpp443 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in FragOpInteractionCase()
468 generator.generate(m_params, m_vertexShader, m_fragmentShader); in init()
469 rsg::computeUnifiedUniforms(m_vertexShader, m_fragmentShader, m_unifiedUniforms); in init()
474 …m_program = new gls::RandomShaderProgram(m_vertexShader, m_fragmentShader, (int)m_unifiedUniforms.… in init()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcGLSLVectorConstructorTests.cpp422 string m_fragmentShader; member in deqp::__anonab496d7f0111::GLSLVectorConstructorTestCase
437 m_fragmentShader = replacePlaceholders(defaultFragmentShader, m_params, m_glslVersion); in GLSLVectorConstructorTestCase()
442 m_fragmentShader = replacePlaceholders(fragmentShaderTemplate, m_params, m_glslVersion); in GLSLVectorConstructorTestCase()
466 …glu::ShaderProgram program(renderContext, glu::makeVtxFragSources(m_vertexShader, m_fragmentShader in iterate()
476 …mpilation failed:\nVertex shader:\n" + m_vertexShader + "\nFragment shader:\n" + m_fragmentShader); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderInvarianceTests.cpp410 const std::string m_fragmentShader; member in deqp::gles3::Functional::__anon49c57f6d0111::BasicInvarianceTest
428 , m_fragmentShader (s_basicFragmentShader) in BasicInvarianceTest()
438 retVal.fragmentShaderSource0 = m_fragmentShader; in genShaders()
439 retVal.fragmentShaderSource1 = m_fragmentShader; in genShaders()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderInvarianceTests.cpp410 const std::string m_fragmentShader; member in deqp::gles2::Functional::__anonbc0d930b0111::BasicInvarianceTest
426 , m_fragmentShader (s_basicFragmentShader) in BasicInvarianceTest()
436 retVal.fragmentShaderSource0 = m_fragmentShader; in genShaders()
437 retVal.fragmentShaderSource1 = m_fragmentShader; in genShaders()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderInvarianceTests.cpp110 const std::string m_fragmentShader; member in vkt::sr::__anon32c3e0240111::InvarianceTest
126 , m_fragmentShader(fragmentShader) in InvarianceTest()
135 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(m_fragmentShader); in initPrograms()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureFilterMinmaxTests.cpp114 m_fragmentShader = "#version 450 core\n" in SupportedTextureType()
124 replaceAll(m_fragmentShader, "<texcoord_type>", shaderTexcoordType); in SupportedTextureType()
125 replaceAll(m_fragmentShader, "<sampler_type>", shaderSamplerType); in SupportedTextureType()
182 glu::ShaderProgram program(context, glu::makeVtxFragSources(m_vertexShader, m_fragmentShader)); in renderQuad()
Dgl4cTextureFilterMinmaxTests.hpp89 std::string m_fragmentShader; member in gl4cts::TextureFilterMinmaxUtils::SupportedTextureType
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp302 CoordinateCaptureFragmentShader m_fragmentShader; member in vkt::pipeline::CoordinateCaptureProgram
312 return rr::Program(&m_vertexShader, &m_fragmentShader); in getReferenceProgram()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp281 m_fragmentShader = "#version 430\n" in InstancedDrawCase()
334 programCollection.glslSources.add("InstancedDrawFrag") << glu::FragmentSource(m_fragmentShader); in initPrograms()
340 std::string m_fragmentShader; member in vkt::Draw::__anonee1118ab0111::InstancedDrawCase