Searched refs:m_max_te_acs (Results 1 – 2 of 2) sorted by relevance
275 glw::GLint m_max_te_acs; member in gl3cts::ReservedNamesTest
2900 , m_max_te_acs(0) in ReservedNamesTest()5326 (shader_type == SHADER_TYPE_TESS_EVALUATION && m_max_te_acs > 0) || in getSupportedLanguageFeatures()5558 gl.getIntegerv(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS, &m_max_te_acs); in iterate()