Searched refs:m_vertex_z (Results 1 – 2 of 2) sorted by relevance
591 test_data.m_grid->m_triangles[nQuad * nTrianglesPerQuad + 0].m_vertex_z = pointBL; in createGridTriangles()598 test_data.m_grid->m_triangles[nQuad * nTrianglesPerQuad + 1].m_vertex_z = pointBR; in createGridTriangles()649 pointPtr->x = trianglePtr->m_vertex_z->x; in createGridTriangleStrip()650 pointPtr->y = trianglePtr->m_vertex_z->y; in createGridTriangleStrip()1042 *travellerPtr = trianglePtr->m_vertex_z->x; in setTrianglePointsNonindiced()1044 *travellerPtr = trianglePtr->m_vertex_z->y; in setTrianglePointsNonindiced()1092 *travellerExpectedGeometryPtr = trianglePtr->m_vertex_z->x; in setTrianglePointsNonindiced()1094 *travellerExpectedGeometryPtr = trianglePtr->m_vertex_z->y; in setTrianglePointsNonindiced()1155 *travellerIndicesPtr = trianglePtr->m_vertex_z->index; in setTrianglePointsIndiced()1201 *travellerExpectedGeometryPtr = trianglePtr->m_vertex_z->x; in setTrianglePointsIndiced()[all …]
244 AdjacencyGridPoint* m_vertex_z; member in glcts::AdjacencyGridTriangle