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Searched refs:manual_depth_range (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.cpp244 bool manual_depth_range; member
306 manual_depth_range(struct d3d12_context *ctx) in manual_depth_range() function
735 expect->fs.manual_depth_range != have->fs.manual_depth_range || in d3d12_compare_shader_keys()
968 key->fs.manual_depth_range = sel_ctx->manual_depth_range; in d3d12_fill_shader_key()
1131 if (key.fs.manual_depth_range) in select_shader_variant()
1484 sel_ctx.manual_depth_range = manual_depth_range(ctx); in d3d12_select_shader_variants()
Dd3d12_compiler.h141 unsigned manual_depth_range : 1; member