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Searched refs:maskD23Q (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DConstants.cpp225 maskD23Q[i][0] = -(i >> 2 & 1); in Constants()
226 maskD23Q[i][1] = -(i >> 3 & 1); in Constants()
230 invMaskD23Q[i][0] = ~maskD23Q[i][0]; in Constants()
231 invMaskD23Q[i][1] = ~maskD23Q[i][1]; in Constants()
DConstants.hpp59 dword2 maskD23Q[16]; member
DPixelRoutine.cpp1693 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8); in writeColor()
1736 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8); in writeColor()
1832 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8); in writeColor()
2462 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
2648 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DConstants.cpp221 maskD23Q[i][0] = -(i >> 2 & 1); in Constants()
222 maskD23Q[i][1] = -(i >> 3 & 1); in Constants()
226 invMaskD23Q[i][0] = ~maskD23Q[i][0]; in Constants()
227 invMaskD23Q[i][1] = ~maskD23Q[i][1]; in Constants()
DConstants.hpp61 dword2 maskD23Q[16]; member
DPixelRoutine.cpp1699 Short4 mask23 = *Pointer<Short4>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
1726 Short4 mask23 = *Pointer<Short4>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
1792 mergedMask = *Pointer<Int2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
2846 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
2877 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
3134 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
3163 mergedMask = *Pointer<Int2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()
3192 mergedMask = *Pointer<Int2>(constants + OFFSET(Constants, maskD23Q) + xMask * 8); in writeColor()