Searched refs:maskW4Q (Results 1 – 6 of 6) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | Constants.cpp | 183 maskW4Q[i][0] = -(i >> 0 & 1); in Constants() 184 maskW4Q[i][1] = -(i >> 1 & 1); in Constants() 185 maskW4Q[i][2] = -(i >> 2 & 1); in Constants() 186 maskW4Q[i][3] = -(i >> 3 & 1); in Constants() 188 invMaskW4Q[i][0] = ~maskW4Q[i][0]; in Constants() 189 invMaskW4Q[i][1] = ~maskW4Q[i][1]; in Constants() 190 invMaskW4Q[i][2] = ~maskW4Q[i][2]; in Constants() 191 invMaskW4Q[i][3] = ~maskW4Q[i][3]; in Constants()
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D | Constants.hpp | 38 word4 maskW4Q[16]; member
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D | PixelRoutine.cpp | 1592 c01 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][0]) + xMask * 8); in writeColor() 1610 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8); in writeColor() 1753 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() 1848 current.x &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor() 1865 current.y &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor() 1884 current.z &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor() 1901 current.w &= *Pointer<Short4>(constants + OFFSET(Constants,maskW4Q[rgbaWriteMask][0])); in writeColor() 2452 Int tmpMask = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask & 0x3][0])); in writeColor() 2491 UInt2 mergedMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q) + xMask * 8); in writeColor() 2595 UInt2 tmpMask = *Pointer<UInt2>(constants + OFFSET(Constants, maskW4Q[rgbaWriteMask][0])); in writeColor()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | Constants.cpp | 179 maskW4Q[i][0] = -(i >> 0 & 1); in Constants() 180 maskW4Q[i][1] = -(i >> 1 & 1); in Constants() 181 maskW4Q[i][2] = -(i >> 2 & 1); in Constants() 182 maskW4Q[i][3] = -(i >> 3 & 1); in Constants() 184 invMaskW4Q[i][0] = ~maskW4Q[i][0]; in Constants() 185 invMaskW4Q[i][1] = ~maskW4Q[i][1]; in Constants() 186 invMaskW4Q[i][2] = ~maskW4Q[i][2]; in Constants() 187 invMaskW4Q[i][3] = ~maskW4Q[i][3]; in Constants()
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D | Constants.hpp | 40 word4 maskW4Q[16]; member
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D | PixelRoutine.cpp | 733 Z = Z & *Pointer<Short4>(constants + OFFSET(Constants, maskW4Q) + zMask * 8, 8); in writeDepth16() 1555 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1566 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1582 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1593 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1609 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1620 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1636 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() 1647 Int mask23 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][2]) + xMask * 8); in writeColor() 1663 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() [all …]
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