/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineMaxVaryingsTests.cpp | 753 …nputStage == VK_SHADER_STAGE_FRAGMENT_BIT && properties.limits.maxFragmentInputComponents < (prope… in supportedCheck() 755 …e supports smaller number of FS inputs (" << properties.limits.maxFragmentInputComponents << ") th… in supportedCheck() 762 …nputStage == VK_SHADER_STAGE_FRAGMENT_BIT && properties.limits.maxFragmentInputComponents < (prope… in supportedCheck() 764 …e supports smaller number of FS inputs (" << properties.limits.maxFragmentInputComponents << ") th… in supportedCheck() 771 …nputStage == VK_SHADER_STAGE_FRAGMENT_BIT && properties.limits.maxFragmentInputComponents < (prope… in supportedCheck() 773 …e supports smaller number of FS inputs (" << properties.limits.maxFragmentInputComponents << ") th… in supportedCheck() 782 …& (properties.limits.maxVertexOutputComponents - 4) < properties.limits.maxFragmentInputComponents) in supportedCheck() 784 …nents << " - 4 built-ins) than FS inputs (" << properties.limits.maxFragmentInputComponents << ")"; in supportedCheck() 787 …(properties.limits.maxGeometryOutputComponents - 4) < properties.limits.maxFragmentInputComponents) in supportedCheck() 789 …nents << " - 4 built-ins) than FS inputs (" << properties.limits.maxFragmentInputComponents << ")"; in supportedCheck() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderLimitTests.cpp | 226 const deUint16 maxFragmentInputComponents = (deUint16)limits.maxFragmentInputComponents; in createInstance() local 229 if (m_inputComponents > maxFragmentInputComponents) in createInstance() 233 ") maxFragmentInputComponents=" + de::toString(maxFragmentInputComponents); in createInstance()
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/third_party/glslang/glslang/Include/ |
D | ResourceLimits.h | 88 int maxFragmentInputComponents; member
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/third_party/mesa3d/src/gallium/drivers/zink/ci/ |
D | zink-tu-a630-fails.txt | 10 # Turnip has maxFragmentInputComponents = 124, while GL requires
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | AdapterVk.cpp | 235 vkLimits.maxFragmentInputComponents < baseLimits.v1.maxInterStageShaderComponents) { in InitializeSupportedLimitsImpl() 240 std::min(vkLimits.maxVertexOutputComponents, vkLimits.maxFragmentInputComponents); in InitializeSupportedLimitsImpl()
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/third_party/glslang/StandAlone/ |
D | ResourceLimits.cpp | 190 …gmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n" in GetDefaultTBuiltInResourceString() 359 resources->maxFragmentInputComponents = value; in DecodeResourceLimits()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | GeometryShaderTest.cpp | 1730 GLint maxFragmentInputComponents = 0; in TEST_P() local 1731 glGetIntegerv(GL_MAX_FRAGMENT_INPUT_COMPONENTS, &maxFragmentInputComponents); in TEST_P() 1732 ASSERT_GT(maxFragmentInputComponents, 0); in TEST_P() 1737 std::min(maxGeometryOutputComponents, maxFragmentInputComponents) / 4; in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | BackendMTL.mm | 419 uint32_t maxFragmentInputComponents; 443 …{&MTLDeviceLimits::maxFragmentInputComponents, { 60u, 60u, 60u, 124u, 124u… 512 limits->v1.maxInterStageShaderComponents = mtlLimits.maxFragmentInputComponents;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 890 std::min(limitsVk.maxVertexOutputComponents, limitsVk.maxFragmentInputComponents); in ensureCapsInitialized() 895 mNativeCaps.maxFragmentInputComponents = in ensureCapsInitialized() 896 LimitToInt(limitsVk.maxFragmentInputComponents) - reservedVaryingComponentCount; in ensureCapsInitialized()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Caps.h | 272 GLint maxFragmentInputComponents = 0; member
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D | Compiler.cpp | 167 mResources.MaxFragmentInputVectors = caps.maxFragmentInputComponents / 4; in Compiler()
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D | VaryingPacking.cpp | 125 return caps.maxFragmentInputComponents / 4; in GetMaxShaderInputVectors()
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D | Caps.cpp | 1048 caps.maxFragmentInputComponents = 60; in GenerateMinimumCaps()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 137 builtin->maxFragmentInputComponents = 128; in getDefaultBuiltInResources()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 148 builtin->maxFragmentInputComponents = 128; in getDefaultBuiltInResources()
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D | vkNullDriver.cpp | 1044 props->limits.maxFragmentInputComponents = 64; in getPhysicalDeviceProperties()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 684 mNativeCaps.maxVertexOutputComponents = mNativeCaps.maxFragmentInputComponents = 124 - 4; 689 mNativeCaps.maxVertexOutputComponents = mNativeCaps.maxFragmentInputComponents = 124; 695 mNativeCaps.maxVertexOutputComponents = mNativeCaps.maxFragmentInputComponents = 60;
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/third_party/ |
D | vulkan_command_buffer_utils.h | 402 Resources.maxFragmentInputComponents = 128; in init_resources()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 641 caps->maxFragmentInputComponents = caps->maxVertexOutputComponents; in GenerateCaps()
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/third_party/gstreamer/gstplugins_bad/gst-libs/gst/vulkan/ |
D | gstvkphysicaldevice.c | 585 DEBUG_UINT32 ("limit", limits, maxFragmentInputComponents); in dump_limits()
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_device.c | 712 .maxFragmentInputComponents = 128, in panvk_GetPhysicalDeviceProperties2()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1486 caps->maxFragmentInputComponents = GetMaximumPixelInputVectors(featureLevel) * 4; in GenerateCaps()
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/third_party/mesa3d/src/imagination/vulkan/ |
D | pvr_device.c | 924 .maxFragmentInputComponents = max_user_vertex_components, in pvr_GetPhysicalDeviceProperties2()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_device.c | 310 .maxFragmentInputComponents = 128, in lvp_physical_device_init()
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_device.c | 1462 .maxFragmentInputComponents = max_varying_components, in v3dv_GetPhysicalDeviceProperties()
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