Searched refs:maxLoc (Results 1 – 2 of 2) sorted by relevance
1540 deUint32 maxLoc = 0; in simulate() local1542 maxLoc = de::max(maxLoc, outLoc[id]); in simulate()1544 return maxLoc; in simulate()1637 deUint32 maxLoc = program.simulate(true, subgroupSize, invocationStride, DE_NULL); in iterate() local1641 maxLoc++; in iterate()1642 maxLoc *= invocationStride; in iterate()1653 maxLoc * sizeof(deUint64), in iterate()1825 if (newMaxLoc > maxLoc) in iterate()1827 maxLoc = newMaxLoc; in iterate()1828 sizes[1] = maxLoc * sizeof(deUint64); in iterate()[all …]
1338 const int maxLoc = gl.getUniformLocation(m_program->getProgram(), "u_maxBitCount"); in preDraw() local1343 if (maxLoc == -1) in preDraw()1349 gl.uniform1i(maxLoc, maxBitCount); in preDraw()1356 const int maxLoc = gl.getUniformLocation(m_program->getProgram(), "u_maxBitCount"); in preDraw() local1364 if (maxLoc == -1) in preDraw()1370 gl.uniform1i(maxLoc, maxBitCount); in preDraw()