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Searched refs:max_vs_uniforms (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_screen.c412 : screen->specs.max_vs_uniforms * sizeof(float[4]); in etna_screen_get_shader_param()
688 screen->specs.max_vs_uniforms = 256; in etna_determine_uniform_limits()
691 screen->specs.max_vs_uniforms = 256; in etna_determine_uniform_limits()
696 screen->specs.max_vs_uniforms = 256; in etna_determine_uniform_limits()
699 screen->specs.max_vs_uniforms = 256; in etna_determine_uniform_limits()
702 screen->specs.max_vs_uniforms = 256; in etna_determine_uniform_limits()
705 screen->specs.max_vs_uniforms = 168; in etna_determine_uniform_limits()
895 screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4); in etna_get_specs()
905 screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4); in etna_get_specs()
Detnaviv_compiler_cmdline.c56 .max_vs_uniforms = 168,
Detnaviv_internal.h135 unsigned max_vs_uniforms; member
Detnaviv_emit.c638 etna_set_state(stream, VIVS_PS_UNIFORM_BASE, screen->specs.max_vs_uniforms); in etna_emit_state()
Detnaviv_compiler_nir.c995 ? specs->max_vs_uniforms in etna_compile_check_limits()