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Searched refs:may_decay (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp414 …(ctx->submit_id != current_subresource_state.execution_id && current_subresource_state.may_decay) { in append_barrier()
418 bool may_decay = false; in append_barrier() local
439 may_decay = current_state->supports_simultaneous_access && !d3d12_is_write_state(after); in append_barrier()
444 may_decay = !d3d12_is_write_state(after); in append_barrier()
448 d3d12_subresource_state new_subresource_state { after, ctx->submit_id, is_promotion, may_decay }; in append_barrier()
Dd3d12_resource_state.h59 bool may_decay; member