Searched refs:memoryBuf (Results 1 – 1 of 1) sorted by relevance
1941 angle::MemoryBuffer memoryBuf; in saveBinary() local1942 ANGLE_TRY(serialize(context, &memoryBuf)); in saveBinary()1944 GLsizei streamLength = static_cast<GLsizei>(memoryBuf.size()); in saveBinary()1945 const uint8_t *streamState = memoryBuf.data(); in saveBinary()