Searched refs:minBitCount (Results 1 – 1 of 1) sorted by relevance
1340 const int minBitCount = 1; in preDraw() local1348 gl.uniform1i(minLoc, minBitCount); in preDraw()1352 …m_testCtx.getLog() << tcu::TestLog::Message << "Setting minBitCount = " << minBitCount << ", maxBi… in preDraw()1361 const int minBitCount = 1; in preDraw() local1362 const int maxBitCount = m_numTargetSamples - ((minInvocationCount-1) * minBitCount); in preDraw()1369 gl.uniform1i(minLoc, minBitCount); in preDraw()1373 …m_testCtx.getLog() << tcu::TestLog::Message << "Setting minBitCount = " << minBitCount << ", maxBi… in preDraw()