Searched refs:minUintValue (Results 1 – 1 of 1) sorted by relevance
1539 const deUint32 minUintValue = 0; in writeVertexInputValue() local1561 …ption.format, componentNdx, deClamp32(vertexInputIndex + swizzledNdx, minUintValue, maxUintValue)); in writeVertexInputValue()1592 …ption.format, componentNdx, deClamp32(vertexInputIndex + swizzledNdx, minUintValue, maxUintValue)); in writeVertexInputValue()