Searched refs:n_culldistance_entry (Results 1 – 1 of 1) sorted by relevance
1951 for (glw::GLuint n_culldistance_entry = 0; n_culldistance_entry < culldistances_array_size; in configureVAO() local1952 n_culldistance_entry++) in configureVAO()1958 if (n_culldistance_entry == cell_x) in configureVAO()1989 distance_value = (negative ? -1.0f : 1.0f) * glw::GLfloat(n_culldistance_entry + 1); in configureVAO()1997 distance_value = -glw::GLfloat(culldistances_array_size + n_culldistance_entry + 1); in configureVAO()2002 distance_value = glw::GLfloat(culldistances_array_size + n_culldistance_entry + 1); in configureVAO()2143 …for (glw::GLuint n_culldistance_entry = 0; n_culldistance_entry < culldistances_array_size; ++n_cu… in configureVAO() local2145 gl.vertexAttribPointer(po_culldistance_array_location + n_culldistance_entry, 1, /* size */ in configureVAO()2150 gl.enableVertexAttribArray(po_culldistance_array_location + n_culldistance_entry); in configureVAO()2328 for (glw::GLuint n_culldistance_entry = 0; n_culldistance_entry < culldistances_array_size; in executeRenderTest() local[all …]