Searched refs:needsConversion (Results 1 – 3 of 3) sorted by relevance
97 bool needsConversion = (d3dVertexInfo.conversionType & VERTEX_CONVERT_CPU) > 0; in storeVertexAttributes() local99 if (!needsConversion && inputStride == elementSize) in storeVertexAttributes()
618 bool needsConversion = in syncDirtyAttrib() local621 if (needsConversion) in syncDirtyAttrib()
5824 const auto needsConversion = [&](int argNum) { in addOutputArgumentConversions() local5834 if (needsConversion(i)) { in addOutputArgumentConversions()5865 if (needsConversion(i)) { in addOutputArgumentConversions()