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Searched refs:needs_execute_fixup (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp368 bool needs_execute_fixup = false; in d3d12_context_state_resolve_submission() local
374 needs_execute_fixup = SUCCEEDED(cmdlist->Close()); in d3d12_context_state_resolve_submission()
379 return needs_execute_fixup; in d3d12_context_state_resolve_submission()