Searched refs:newBindingIndex (Results 1 – 2 of 2) sorted by relevance
62 GLuint newBindingIndex) in setAttribBinding() argument64 ASSERT(attribIndex < MAX_VERTEX_ATTRIBS && newBindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); in setAttribBinding()70 ASSERT(oldBindingIndex != newBindingIndex); in setAttribBinding()73 VertexBinding &newBinding = mVertexBindings[newBindingIndex]; in setAttribBinding()82 attrib.bindingIndex = newBindingIndex; in setAttribBinding()
68 void setAttribBinding(const Context *context, size_t attribIndex, GLuint newBindingIndex);