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Searched refs:newLight (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/effects/
DSkEmbossMaskFilter.cpp32 Light newLight = light; in Make() local
33 normalize3(newLight.fDirection, light.fDirection); in Make()
34 if (!SkScalarsAreFinite(newLight.fDirection, 3)) { in Make()
38 return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, newLight)); in Make()