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Searched refs:nexSubpass (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkCommandBuffer.h225 void nexSubpass(GrVkGpu* gpu, bool forSecondaryCB);
DGrVkOpsRenderPass.cpp300 fGpu->currentCommandBuffer()->nexSubpass(fGpu, SkToBool(fCurrentSecondaryCommandBuffer)); in loadResolveIntoMSAA()
DGrVkCommandBuffer.cpp529 void GrVkPrimaryCommandBuffer::nexSubpass(GrVkGpu* gpu, bool forSecondaryCB) { in nexSubpass() function in GrVkPrimaryCommandBuffer