Searched refs:nextIfDebug (Results 1 – 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
D | MachineScheduler.cpp | 300 nextIfDebug(MachineBasicBlock::const_iterator I, in nextIfDebug() function 311 nextIfDebug(MachineBasicBlock::iterator I, in nextIfDebug() function 313 return nextIfDebug(MachineBasicBlock::const_iterator(I), End) in nextIfDebug() 786 CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); in schedule() 797 CurrentTop = nextIfDebug(++CurrentTop, priorII); in schedule() 873 CurrentTop = nextIfDebug(RegionBegin, RegionEnd); in initQueues() 1136 nextIfDebug(BotRPTracker.getPos(), BB->end()); in updatePressureDiffs() 1396 CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); in scheduleMI() 1430 CurrentTop = nextIfDebug(++CurrentTop, priorII); in scheduleMI() 1814 MachineBasicBlock::iterator FirstPos = nextIfDebug(DAG->begin(), DAG->end()); in apply()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | SIMachineScheduler.cpp | 1268 nextIfDebug(MachineBasicBlock::iterator I, in nextIfDebug() function 1359 CurrentTopFastSched = nextIfDebug(++CurrentTopFastSched, in scheduleInsideBlocks()
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