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Searched refs:nextIfDebug (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineScheduler.cpp300 nextIfDebug(MachineBasicBlock::const_iterator I, in nextIfDebug() function
311 nextIfDebug(MachineBasicBlock::iterator I, in nextIfDebug() function
313 return nextIfDebug(MachineBasicBlock::const_iterator(I), End) in nextIfDebug()
786 CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); in schedule()
797 CurrentTop = nextIfDebug(++CurrentTop, priorII); in schedule()
873 CurrentTop = nextIfDebug(RegionBegin, RegionEnd); in initQueues()
1136 nextIfDebug(BotRPTracker.getPos(), BB->end()); in updatePressureDiffs()
1396 CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom); in scheduleMI()
1430 CurrentTop = nextIfDebug(++CurrentTop, priorII); in scheduleMI()
1814 MachineBasicBlock::iterator FirstPos = nextIfDebug(DAG->begin(), DAG->end()); in apply()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIMachineScheduler.cpp1268 nextIfDebug(MachineBasicBlock::iterator I, in nextIfDebug() function
1359 CurrentTopFastSched = nextIfDebug(++CurrentTopFastSched, in scheduleInsideBlocks()