Searched refs:next_block_offset (Results 1 – 1 of 1) sorted by relevance
417 BasicBlock* FinishBlock(int next_block_offset, in FinishBlock() argument426 if (merge_states_[next_block_offset] != nullptr) { in FinishBlock()435 if (NumPredecessors(next_block_offset) == 1) { in FinishBlock()436 StartNewBlock(next_block_offset); in FinishBlock()438 MergeIntoFrameState(block, next_block_offset); in FinishBlock()