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Searched refs:nine_state (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dstateblock9.c63 struct nine_state *state = &This->state; in NineStateBlock9_dtor()
140 struct nine_state *dst, in nine_state_copy_common()
141 struct nine_state *src, in nine_state_copy_common()
142 struct nine_state *mask, /* aliases either src or dst */ in nine_state_copy_common()
391 struct nine_state *dst, in nine_state_copy_common_all()
392 struct nine_state *src, in nine_state_copy_common_all()
393 struct nine_state *help, in nine_state_copy_common_all()
539 struct nine_state *dst = &This->state; in NineStateBlock9_Capture()
540 struct nine_state *src = &device->state; in NineStateBlock9_Capture()
561 struct nine_state *dst = &device->state; in NineStateBlock9_Apply()
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Ddevice9.c2150 struct nine_state *state = This->update; in NineDevice9_SetTransform()
2189 struct nine_state *state = This->update; in NineDevice9_MultiplyTransform()
2206 struct nine_state *state = This->update; in NineDevice9_SetViewport()
2232 struct nine_state *state = This->update; in NineDevice9_SetMaterial()
2264 struct nine_state *state = This->update; in NineDevice9_SetLight()
2300 const struct nine_state *state = &This->state; in NineDevice9_GetLight()
2318 struct nine_state *state = This->update; in NineDevice9_LightEnable()
2349 const struct nine_state *state = &This->state; in NineDevice9_GetLightEnable()
2372 struct nine_state *state = This->update; in NineDevice9_SetClipPlane()
2396 const struct nine_state *state = &This->state; in NineDevice9_GetClipPlane()
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Dstateblock9.h42 struct nine_state state;
Dmeson.build46 'nine_state.c',
Dnine_state.h165 struct nine_state struct
512 const struct nine_state *src);
Ddevice9.h81 struct nine_state *update; /* state to update (&state / &record->state) */
82 struct nine_state state; /* device state */
Dnine_state.c2027 const struct nine_state *src) in nine_context_apply_stateblock()
2856 struct nine_state *state = &device->state; in nine_state_set_defaults()
2932 struct nine_state *state = &device->state; in nine_device_state_clear()
3045 struct nine_state *state = &device->state; in update_vertex_elements_sw()
3123 struct nine_state *state = &device->state; in update_vertex_buffers_sw()
3179 struct nine_state *state = &device->state; in update_vs_constants_sw()
3286 struct nine_state *state = &device->state; in nine_state_prepare_draw_sw()
Dbasetexture9.c366 struct nine_state *state = &This->base.base.device->state; in NineBaseTexture9_UploadSelf()
/third_party/mesa3d/ohos/
Ddependency_inputs.gni4097 "../src/gallium/frontends/nine/nine_state.c",
4098 "../src/gallium/frontends/nine/nine_state.h",
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst678 - st/nine: Handle const_ranges in nine_state