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Searched refs:nir_foreach_variable_with_modes_safe (Results 1 – 25 of 25) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_global_vars_to_local.c86 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_temp) { in nir_lower_global_vars_to_local()
Dnir_split_per_member_structs.c162 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_in | in nir_split_per_member_structs()
Dnir_lower_io_to_temporaries.c319 nir_foreach_variable_with_modes_safe(var, shader, mode) { in move_variables_to_list()
Dnir_linking_helpers.c144 nir_foreach_variable_with_modes_safe(var, shader, mode) { in nir_remove_unused_io_vars()
307 nir_foreach_variable_with_modes_safe(var, shader, mode) { in get_unmoveable_components_masks()
1462 nir_foreach_variable_with_modes_safe(var, shader, mode) { in sort_varyings()
Dnir.h798 #define nir_foreach_variable_with_modes_safe(var, shader, modes) \ macro
806 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_in)
812 nir_foreach_variable_with_modes_safe(var, shader, nir_var_shader_out)
818 nir_foreach_variable_with_modes_safe(var, shader, nir_var_uniform)
824 nir_foreach_variable_with_modes_safe(var, shader, nir_var_image)
Dnir_lower_system_values.c262 nir_foreach_variable_with_modes_safe(var, shader, nir_var_system_value) in nir_lower_system_values()
Dnir.c396 nir_foreach_variable_with_modes_safe(var, shader, modes) { in nir_sort_variables_with_modes()
/third_party/mesa3d/src/gallium/drivers/i915/
D.clang-format58 - nir_foreach_variable_with_modes_safe
/third_party/mesa3d/src/freedreno/
D.clang-format70 - nir_foreach_variable_with_modes_safe
/third_party/mesa3d/src/gallium/drivers/freedreno/
D.clang-format70 - nir_foreach_variable_with_modes_safe
/third_party/mesa3d/src/gallium/drivers/d3d12/
D.clang-format110 - nir_foreach_variable_with_modes_safe
Dd3d12_nir_passes.c588 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in d3d12_lower_state_vars()
622 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in d3d12_lower_state_vars()
954 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in d3d12_disable_multisampling()
961 nir_foreach_variable_with_modes_safe(var, s, nir_var_system_value) { in d3d12_disable_multisampling()
1047 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in d3d12_split_multistream_varyings()
/third_party/mesa3d/src/gallium/drivers/lima/standalone/
Dlima_compiler_cmdline.c66 nir_foreach_variable_with_modes_safe(var, nir, mode) { in sort_varyings()
/third_party/mesa3d/src/asahi/compiler/
Dcmdline.c64 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings()
/third_party/mesa3d/src/panfrost/bifrost/
Dcmdline.c97 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c342 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in si_finalize_nir()
/third_party/mesa3d/src/microsoft/compiler/
Ddxil_nir_tess.c324 nir_foreach_variable_with_modes_safe(var, nir, nir_var_shader_out | nir_var_shader_in) { in dxil_nir_fixup_tess_level_for_domain()
Ddxil_nir_lower_int_cubemaps.c572 nir_foreach_variable_with_modes_safe(var, s, nir_var_uniform | nir_var_image) { in dxil_nir_lower_int_cubemaps()
Ddxil_nir.c1793 nir_foreach_variable_with_modes_safe(var, s, nir_var_shader_out) { in dxil_sort_ps_outputs()
1828 nir_foreach_variable_with_modes_safe(var, s, modes) { in dxil_reassign_driver_locations()
Dnir_to_dxil.c5191 nir_foreach_variable_with_modes_safe(var, s, nir_var_uniform) { in sort_uniforms_by_binding_and_remove_structs()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c85 nir_foreach_variable_with_modes_safe (var, nir, mode) { in sort_varyings()
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_opt_dead_builtin_varyings.c410 nir_foreach_variable_with_modes_safe(var, shader->Program->nir, info->mode) { in replace_varyings()
Dgl_nir_link_varyings.c2160 nir_foreach_variable_with_modes_safe(var, shader, mode) { in remove_unused_io_vars()
2900 nir_foreach_variable_with_modes_safe(var, shader, mode) { in remove_unused_shader_inputs_and_outputs()
/third_party/mesa3d/src/microsoft/clc/
Dclc_compiler.c876 nir_foreach_variable_with_modes_safe(var, nir, nir_var_uniform) { in clc_spirv_to_dxil()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c1501 nir_foreach_variable_with_modes_safe(var, producer, nir_var_shader_out) { in zink_compiler_assign_io()
1509 nir_foreach_variable_with_modes_safe(var, consumer, nir_var_shader_in) { in zink_compiler_assign_io()