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Searched refs:nir_imm_vec2 (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_lower_point_sprite.c75 state->point_dir_imm[0] = nir_imm_vec2(b, -1, -1); in get_point_dir()
76 state->point_dir_imm[1] = nir_imm_vec2(b, -1, 1); in get_point_dir()
77 state->point_dir_imm[2] = nir_imm_vec2(b, 1, -1); in get_point_dir()
78 state->point_dir_imm[3] = nir_imm_vec2(b, 1, 1); in get_point_dir()
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_point_smooth.c68 nir_imm_vec2(b, 0.5, 0.5)); in lower_point_smooth()
Dnir_lower_single_sampled.c46 lowered = nir_imm_vec2(b, 0.5, 0.5); in lower_single_sampled_instr()
Dnir_builder.h252 nir_imm_vec2(nir_builder *build, float x, float y) in nir_imm_vec2() function
/third_party/mesa3d/src/gallium/drivers/r600/sfn/tests/
Dsfn_valuefactory_test.cpp140 auto c1 = nir_imm_vec2(&b, 2.0, 4.0); in TEST_F()
/third_party/mesa3d/src/compiler/nir/tests/
Dnegative_equal_tests.cpp281 nir_ssa_def *v = nir_imm_vec2(&bld, 1.0, -1.0);
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_draw_helpers.c77 nir_imm_vec2(b, 1.0/32.0, 1.0/32.0)); in nir_lower_pstipple_block()
/third_party/mesa3d/src/intel/blorp/
Dblorp_blit.c727 nir_ssa_def *scale = nir_imm_vec2(b, key->x_scale, key->y_scale); in blorp_nir_manual_blend_bilinear()
755 nir_ssa_def *sample_off = nir_imm_vec2(b, sample_off_x, sample_off_y); in blorp_nir_manual_blend_bilinear()
821 nir_fdot2(b, frac, nir_imm_vec2(b, key->x_scale, in blorp_nir_manual_blend_bilinear()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst2485 - nir/builder: Move nir_imm_vec2 from blorp into the builder