Searched refs:nir_imm_vec2 (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_lower_point_sprite.c | 75 state->point_dir_imm[0] = nir_imm_vec2(b, -1, -1); in get_point_dir() 76 state->point_dir_imm[1] = nir_imm_vec2(b, -1, 1); in get_point_dir() 77 state->point_dir_imm[2] = nir_imm_vec2(b, 1, -1); in get_point_dir() 78 state->point_dir_imm[3] = nir_imm_vec2(b, 1, 1); in get_point_dir()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_point_smooth.c | 68 nir_imm_vec2(b, 0.5, 0.5)); in lower_point_smooth()
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D | nir_lower_single_sampled.c | 46 lowered = nir_imm_vec2(b, 0.5, 0.5); in lower_single_sampled_instr()
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D | nir_builder.h | 252 nir_imm_vec2(nir_builder *build, float x, float y) in nir_imm_vec2() function
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/tests/ |
D | sfn_valuefactory_test.cpp | 140 auto c1 = nir_imm_vec2(&b, 2.0, 4.0); in TEST_F()
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/third_party/mesa3d/src/compiler/nir/tests/ |
D | negative_equal_tests.cpp | 281 nir_ssa_def *v = nir_imm_vec2(&bld, 1.0, -1.0);
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_draw_helpers.c | 77 nir_imm_vec2(b, 1.0/32.0, 1.0/32.0)); in nir_lower_pstipple_block()
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/third_party/mesa3d/src/intel/blorp/ |
D | blorp_blit.c | 727 nir_ssa_def *scale = nir_imm_vec2(b, key->x_scale, key->y_scale); in blorp_nir_manual_blend_bilinear() 755 nir_ssa_def *sample_off = nir_imm_vec2(b, sample_off_x, sample_off_y); in blorp_nir_manual_blend_bilinear() 821 nir_fdot2(b, frac, nir_imm_vec2(b, key->x_scale, in blorp_nir_manual_blend_bilinear()
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/third_party/mesa3d/docs/relnotes/ |
D | 19.1.0.rst | 2485 - nir/builder: Move nir_imm_vec2 from blorp into the builder
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