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Searched refs:noSpill (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_ra.cpp926 lval->noSpill = lval->fixedReg = 1; in init()
1319 if (!val->noSpill) { in calculateSpillWeights()
1724 lval->noSpill = 1; in spill()
1766 lval->noSpill = 1; in unspill()
1782 val->noSpill = 1; in unspill()
2656 cst->getDef(0)->asLValue()->noSpill = 1; // doesn't help in insertConstraintMove()
2685 cst->getSrc(0)->asLValue()->noSpill = 1; in insertConstraintMoves()
2686 mov->getSrc(0)->asLValue()->noSpill = 1; in insertConstraintMoves()
Dnv50_ir.cpp230 noSpill = 0; in LValue()
247 noSpill = 0; in LValue()
Dnv50_ir.h787 unsigned noSpill : 1; // do not spill (e.g. if spill temporary already) variable