Searched refs:noiseFuncName (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 802 SkString noiseFuncName = fragBuilder->getMangledFunctionName("noiseFuncName"); in emitCode() local 804 fragBuilder->emitFunction(kHalf_GrSLType, noiseFuncName.c_str(), in emitCode() 808 fragBuilder->emitFunction(kHalf_GrSLType, noiseFuncName.c_str(), in emitCode() 843 noiseFuncName.c_str(), chanCoordR, in emitCode() 844 noiseFuncName.c_str(), chanCoordG, in emitCode() 845 noiseFuncName.c_str(), chanCoordB, in emitCode() 846 noiseFuncName.c_str(), chanCoordA); in emitCode() 851 noiseFuncName.c_str(), chanCoordR, in emitCode() 852 noiseFuncName.c_str(), chanCoordG, in emitCode() 853 noiseFuncName.c_str(), chanCoordB, in emitCode() [all …]
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