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Searched refs:nr_gs_variants (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt_fetch_shade_pipeline_llvm.c104 if (llvm->nr_gs_variants >= DRAW_MAX_SHADER_VARIANTS) { in llvm_middle_end_prepare_gs()
107 shader->variants_cached, llvm->nr_gs_variants); in llvm_middle_end_prepare_gs()
131 llvm->nr_gs_variants++; in llvm_middle_end_prepare_gs()
Ddraw_llvm.h853 int nr_gs_variants; member
Ddraw_llvm.c793 llvm->nr_gs_variants = 0; in draw_llvm_create()
2989 variant->shader->variants_cached, llvm->nr_gs_variants); in draw_gs_llvm_destroy_variant()
2997 llvm->nr_gs_variants--; in draw_gs_llvm_destroy_variant()