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Searched refs:numChildren (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/depool/
DdeMemPool.c91 int numChildren; /*!< Number of child pools. */ member
199 parent->numChildren++; in createPoolInternal()
324 DE_ASSERT(pool->numChildren == 0); in deMemPool_destroy()
336 parent->numChildren--; in deMemPool_destroy()
337 DE_ASSERT(parent->numChildren >= 0); in deMemPool_destroy()
380 return pool->numChildren; in deMemPool_getNumChildren()
/third_party/vk-gl-cts/framework/common/
DtcuTestHierarchyIterator.cpp218 int numChildren = (int)iter.children.size(); in next() local
219 if (++iter.curChildNdx < numChildren) in next()
/third_party/vk-gl-cts/executor/
DxeTestCase.cpp467 int numChildren = group ? group->getNumChildren() : 1; in operator ++() local
470 if (childNdx == numChildren) in operator ++()
/third_party/skia/include/effects/
DSkRuntimeEffect.h401 size_t numChildren() { return fChildren.size(); } in numChildren() function
/third_party/skia/src/core/
DSkRuntimeEffect.cpp1451 SkMakeSpan(this->children(), this->numChildren()), in makeImage()
1459 SkMakeSpan(this->children(), this->numChildren()), in makeShader()
1471 SkMakeSpan(this->children(), this->numChildren())); in makeBlender()
/third_party/vk-gl-cts/framework/randomshaders/
DrsgExpression.cpp764 int numChildren = (int)m_inputExpressions.size(); in createNextChild() local
768 if (numChildren < (int)m_inputValueRanges.size()) in createNextChild()
770 const ValueRange& inValueRange = m_inputValueRanges[m_inputValueRanges.size()-1-numChildren]; in createNextChild()