Searched refs:numChildren (Results 1 – 6 of 6) sorted by relevance
91 int numChildren; /*!< Number of child pools. */ member199 parent->numChildren++; in createPoolInternal()324 DE_ASSERT(pool->numChildren == 0); in deMemPool_destroy()336 parent->numChildren--; in deMemPool_destroy()337 DE_ASSERT(parent->numChildren >= 0); in deMemPool_destroy()380 return pool->numChildren; in deMemPool_getNumChildren()
218 int numChildren = (int)iter.children.size(); in next() local219 if (++iter.curChildNdx < numChildren) in next()
467 int numChildren = group ? group->getNumChildren() : 1; in operator ++() local470 if (childNdx == numChildren) in operator ++()
401 size_t numChildren() { return fChildren.size(); } in numChildren() function
1451 SkMakeSpan(this->children(), this->numChildren()), in makeImage()1459 SkMakeSpan(this->children(), this->numChildren()), in makeShader()1471 SkMakeSpan(this->children(), this->numChildren())); in makeBlender()
764 int numChildren = (int)m_inputExpressions.size(); in createNextChild() local768 if (numChildren < (int)m_inputValueRanges.size()) in createNextChild()770 const ValueRange& inValueRange = m_inputValueRanges[m_inputValueRanges.size()-1-numChildren]; in createNextChild()