Searched refs:numMipmapLevels (Results 1 – 3 of 3) sorted by relevance
50 …int numMipmapLevels (void) const { return m_numMipmapLevels; } //!< Number of levels of detail… in numMipmapLevels() function in vkt::image::Texture
130 } while (levelCount < texture.numMipmapLevels()); in getMipmapImageTotalSizeBytes()344 …e = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, texture.numMipmapLevels(), 0u, textur… in commandImageWriteBarrierBetweenShaderInvocations()402 …e = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, texture.numMipmapLevels(), 0u, textur… in commandCopyMipmapImageToBuffer()410 for (deInt32 levelNdx = 0; levelNdx < texture.numMipmapLevels(); levelNdx++) in commandCopyMipmapImageToBuffer()1188 for (deInt32 levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms()1206 for (deInt32 levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms()1225 for (deInt32 levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms()1570 for (deInt32 levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in ImageLoadStoreLodAMDTestInstance()1589 for (deInt32 levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in ImageLoadStoreLodAMDTestInstance()1606 (deUint32)m_texture.numMipmapLevels(), // deUint32 mipLevels; in ImageLoadStoreLodAMDTestInstance()[all …]
113 DE_ASSERT(mipmapLevel < numMipmapLevels()); in layerSize()