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/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp835 const int numPre = 2; in ProcessDeferred() local
837 const int numTotal = numPre + numStrings + numPost; in ProcessDeferred()
842 strings[s + numPre] = shaderStrings[s]; in ProcessDeferred()
844 lengths[s + numPre] = strlen(shaderStrings[s]); in ProcessDeferred()
846 lengths[s + numPre] = inputLengths[s]; in ProcessDeferred()
850 names[s + numPre] = stringNames[s]; in ProcessDeferred()
853 names[s + numPre] = nullptr; in ProcessDeferred()
872 glslang::TInputScanner userInput(numStrings, &strings[numPre], &lengths[numPre]); in ProcessDeferred()
932 intermediate.setSourceFile(names[numPre]); in ProcessDeferred()
936 intermediate.addSourceText(strings[numPre + s], lengths[numPre + s]); in ProcessDeferred()
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