Searched refs:numVertexDecls (Results 1 – 4 of 4) sorted by relevance
997 uint32 numVertexDecls, // IN in SVGA3D_BeginDrawPrimitives() argument1004 uint32 declSize = sizeof **decls * numVertexDecls; in SVGA3D_BeginDrawPrimitives()1010 numVertexDecls + numRanges); in SVGA3D_BeginDrawPrimitives()1015 cmd->numVertexDecls = numVertexDecls; in SVGA3D_BeginDrawPrimitives()1019 rangeArray = (SVGA3dPrimitiveRange*) &declArray[numVertexDecls]; in SVGA3D_BeginDrawPrimitives()
159 uint32 numVertexDecls,
798 uint32 numVertexDecls; member1550 uint32 numVertexDecls; member
1071 _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); in dump_SVGA3dCmdDrawPrimitives()2399 for(i = 0; i < cmd->numVertexDecls; ++i) { in svga_dump_command()