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Searched refs:num_chans_per_lod (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_aos.c1071 unsigned num_chans_per_lod = 4 * bld->coord_type.length / bld->num_lods; in lp_build_sample_mipmap() local
1080 shuffle[i] = lp_build_const_int32(bld->gallivm, i / num_chans_per_lod); in lp_build_sample_mipmap()