/third_party/mesa3d/src/gallium/drivers/iris/ |
D | iris_resolve.c | 138 unsigned num_layers = in resolve_image_views() local 146 pview->u.tex.first_layer, num_layers, in resolve_image_views() 199 unsigned num_layers = in iris_predraw_resolve_framebuffer() local 205 num_layers, ice->state.hiz_usage); in iris_predraw_resolve_framebuffer() 289 unsigned num_layers = in iris_postdraw_update_resolve_tracking() local 296 num_layers, ice->state.hiz_usage); in iris_postdraw_update_resolve_tracking() 303 zs_surf->u.tex.first_layer, num_layers, in iris_postdraw_update_resolve_tracking() 322 unsigned num_layers = in iris_postdraw_update_resolve_tracking() local 325 desc->tex.first_layer, num_layers, in iris_postdraw_update_resolve_tracking() 492 uint32_t num_layers) in iris_mcs_partial_resolve() argument [all …]
|
D | iris_resource.h | 356 unsigned int num_layers, enum isl_aux_op op, 389 uint32_t start_layer, uint32_t num_layers, 417 uint32_t start_layer, uint32_t num_layers, 437 uint32_t start_layer, uint32_t num_layers, 451 uint32_t num_layers, in iris_resource_access_raw() argument 454 iris_resource_prepare_access(ice, res, level, 1, layer, num_layers, in iris_resource_access_raw() 457 iris_resource_finish_write(ice, res, level, layer, num_layers, in iris_resource_access_raw() 469 uint32_t start_layer, uint32_t num_layers); 479 unsigned start_layer, unsigned num_layers); 495 unsigned start_layer, unsigned num_layers);
|
/third_party/mesa3d/src/gallium/drivers/crocus/ |
D | crocus_resolve.c | 150 unsigned num_layers = in resolve_image_views() local 156 pview->u.tex.first_layer, num_layers, in resolve_image_views() 235 unsigned num_layers = in crocus_predraw_resolve_framebuffer() local 242 num_layers, ice->state.hiz_usage); in crocus_predraw_resolve_framebuffer() 332 unsigned num_layers = in crocus_postdraw_update_resolve_tracking() local 338 zs_surf->u.tex.first_layer, num_layers, in crocus_postdraw_update_resolve_tracking() 353 zs_surf->u.tex.first_layer, num_layers, in crocus_postdraw_update_resolve_tracking() 380 unsigned num_layers = in crocus_postdraw_update_resolve_tracking() local 383 desc->tex.first_layer, num_layers, in crocus_postdraw_update_resolve_tracking() 572 uint32_t num_layers) in crocus_mcs_partial_resolve() argument [all …]
|
D | crocus_resource.h | 384 unsigned int num_layers, enum isl_aux_op op, 417 uint32_t start_layer, uint32_t num_layers, 445 uint32_t start_layer, uint32_t num_layers, 465 uint32_t start_layer, uint32_t num_layers, 479 uint32_t num_layers, in crocus_resource_access_raw() argument 482 crocus_resource_prepare_access(ice, res, level, 1, layer, num_layers, in crocus_resource_access_raw() 485 crocus_resource_finish_write(ice, res, level, layer, num_layers, in crocus_resource_access_raw() 504 uint32_t start_layer, uint32_t num_layers); 518 unsigned start_layer, unsigned num_layers); 527 unsigned start_layer, unsigned num_layers);
|
/third_party/mesa3d/src/intel/blorp/ |
D | blorp_clear.c | 451 uint32_t level, uint32_t start_layer, uint32_t num_layers, in blorp_fast_clear() argument 456 params.num_layers = num_layers; in blorp_fast_clear() 514 uint32_t level, uint32_t start_layer, uint32_t num_layers, in blorp_clear() argument 594 while (num_layers > 0) { in blorp_clear() 613 assert(num_layers == 1); in blorp_clear() 658 params.num_layers = MIN2(params.dst.view.array_len, num_layers); in blorp_clear() 700 start_layer += params.num_layers; in blorp_clear() 701 num_layers -= params.num_layers; in blorp_clear() 709 uint32_t num_layers, in blorp_clear_stencil_as_rgba() argument 777 for (uint32_t a = 0; a < num_layers; a++) { in blorp_clear_stencil_as_rgba() [all …]
|
D | blorp.h | 189 uint32_t level, uint32_t start_layer, uint32_t num_layers, 220 uint32_t level, uint32_t start_layer, uint32_t num_layers, 230 uint32_t num_layers, 245 uint32_t start_layer, uint32_t num_layers, 264 uint32_t start_layer, uint32_t num_layers, 273 uint32_t start_layer, uint32_t num_layers, 286 uint32_t start_layer, uint32_t num_layers); 290 uint32_t level, uint32_t start_layer, uint32_t num_layers,
|
D | blorp.c | 200 params->num_layers = 1; in blorp_params_init() 408 uint32_t level, uint32_t start_layer, uint32_t num_layers, in blorp_hiz_op() argument 433 for (uint32_t a = 0; a < num_layers; a++) { in blorp_hiz_op()
|
/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_framebuffer.c | 184 unsigned i, num_layers = 0; in util_framebuffer_get_num_layers() local 198 num_layers = MAX2(num_layers, num); in util_framebuffer_get_num_layers() 204 num_layers = MAX2(num_layers, num); in util_framebuffer_get_num_layers() 206 return num_layers; in util_framebuffer_get_num_layers()
|
/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_framebuffer.c | 227 unsigned i, num_layers = UINT32_MAX; in zink_framebuffer_get_num_layers() local 235 num_layers = MIN2(num_layers, num); in zink_framebuffer_get_num_layers() 241 num_layers = MIN2(num_layers, num); in zink_framebuffer_get_num_layers() 243 return MAX2(num_layers, 1); in zink_framebuffer_get_num_layers()
|
/third_party/skia/third_party/externals/freetype/src/sfnt/ |
D | ttcolr.c | 68 FT_UShort num_layers; member 86 FT_UShort num_layers; member 177 colr->num_layers = FT_NEXT_USHORT( p ); in tt_face_load_colr() 181 if ( colr->num_layers * LAYER_SIZE > table_size - layer_offset ) in tt_face_load_colr() 307 record->num_layers = FT_NEXT_USHORT( p ); in find_base_glyph_record() 345 if ( glyph_record.num_layers ) in tt_face_get_colr_layer() 346 iterator->num_layers = glyph_record.num_layers; in tt_face_get_colr_layer() 351 if ( offset + LAYER_SIZE * glyph_record.num_layers > colr->table_size ) in tt_face_get_colr_layer() 357 if ( iterator->layer >= iterator->num_layers ) in tt_face_get_colr_layer() 455 FT_Byte num_layers; in read_paint() local [all …]
|
/third_party/ffmpeg/libavformat/ |
D | rtpdec_latm.c | 97 int audio_mux_version, same_time_framing, num_programs, num_layers; in parse_fmtp_config() local 109 num_layers = get_bits(&gb, 3); in parse_fmtp_config() 111 num_layers != 0) { in parse_fmtp_config() 114 num_programs, num_layers); in parse_fmtp_config()
|
/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_draw_feedback.c | 326 unsigned num_layers = res->depth0; in st_feedback_draw_vbo() local 338 num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; in st_feedback_draw_vbo() 343 util_num_layers(res, j) : num_layers; in st_feedback_draw_vbo() 386 res->height0, num_layers, first_level, in st_feedback_draw_vbo() 405 unsigned width, height, num_layers, row_stride, img_stride; in st_feedback_draw_vbo() local 411 num_layers = img->u.tex.last_layer - img->u.tex.first_layer + 1; in st_feedback_draw_vbo() 416 width, height, num_layers, in st_feedback_draw_vbo() 426 height = num_layers = 1; in st_feedback_draw_vbo() 434 num_layers, addr, row_stride, img_stride, 0, 0); in st_feedback_draw_vbo()
|
D | st_cb_clear.c | 240 unsigned num_layers = st->state.fb_num_layers; in clear_with_quad() local 333 if (num_layers > 1) in clear_with_quad() 350 num_layers)) { in clear_with_quad()
|
/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 392 uint32_t num_layers; in copy_image_to_buffer_tlb() local 394 num_layers = region->imageSubresource.layerCount; in copy_image_to_buffer_tlb() 396 num_layers = region->imageExtent.depth; in copy_image_to_buffer_tlb() 397 assert(num_layers > 0); in copy_image_to_buffer_tlb() 410 v3dv_job_start_frame(job, width, height, num_layers, false, in copy_image_to_buffer_tlb() 589 uint32_t num_layers; in copy_image_to_buffer_blit() local 591 num_layers = region->imageSubresource.layerCount; in copy_image_to_buffer_blit() 593 num_layers = region->imageExtent.depth; in copy_image_to_buffer_blit() 594 assert(num_layers > 0); in copy_image_to_buffer_blit() 642 for (uint32_t i = 0; i < num_layers; i++) { in copy_image_to_buffer_blit() [all …]
|
D | v3dv_uniforms.c | 608 uint32_t num_layers; in v3dv_write_uniforms_wg_offsets() local 610 num_layers = util_last_bit(view_mask); in v3dv_write_uniforms_wg_offsets() 612 num_layers = job->frame_tiling.layers; in v3dv_write_uniforms_wg_offsets() 614 num_layers = cmd_buffer->state.framebuffer->layers; in v3dv_write_uniforms_wg_offsets() 617 num_layers = 2048; in v3dv_write_uniforms_wg_offsets() 623 cl_aligned_u32(&uniforms, num_layers); in v3dv_write_uniforms_wg_offsets()
|
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_test_image_copy_region.c | 67 unsigned num_layers = util_num_layers(tex, level); in set_random_pixels() local 70 num_layers, &t); in set_random_pixels() 73 for (z = 0; z < num_layers; z++) { in set_random_pixels() 103 unsigned num_layers = util_num_layers(tex1, level); in set_random_pixels_for_2_textures() local 110 num_layers, &t1); in set_random_pixels_for_2_textures() 112 num_layers, &t2); in set_random_pixels_for_2_textures() 116 for (z = 0; z < num_layers; z++) { in set_random_pixels_for_2_textures() 148 unsigned num_layers = util_num_layers(tex, level); in compare_textures() local 151 num_layers, &t); in compare_textures() 154 for (z = 0; z < num_layers; z++) { in compare_textures() [all …]
|
D | si_shaderlib_tgsi.c | 29 void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type, unsigned num_layers) in si_get_blitter_vs() argument 36 vs = num_layers > 1 ? &sctx->vs_blit_pos_layered : &sctx->vs_blit_pos; in si_get_blitter_vs() 40 vs = num_layers > 1 ? &sctx->vs_blit_color_layered : &sctx->vs_blit_color; in si_get_blitter_vs() 45 assert(num_layers == 1); in si_get_blitter_vs() 71 if (num_layers > 1) { in si_get_blitter_vs()
|
D | si_clear.c | 436 unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); in vi_dcc_get_clear_info() local 438 if (num_layers == 1) { in vi_dcc_get_clear_info() 469 unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); in vi_dcc_get_clear_info() local 479 if (tex->buffer.b.b.nr_storage_samples >= 4 && num_layers > 1) in vi_dcc_get_clear_info() 689 unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); in si_fast_clear() local 693 fb->cbufs[i]->u.tex.last_layer != num_layers - 1) { in si_fast_clear() 722 bool fb_too_small = num_pixels * num_layers <= 512 * 512; in si_fast_clear() 829 if (num_layers > 1 && tex->buffer.b.b.last_level > 0) in si_fast_clear() 835 if (num_layers == 1) { in si_fast_clear()
|
/third_party/mesa3d/src/gallium/winsys/radeon/drm/ |
D | radeon_drm_surface.c | 271 unsigned num_layers; in si_compute_cmask() local 273 num_layers = config->info.depth; in si_compute_cmask() 275 num_layers = 6; in si_compute_cmask() 277 num_layers = config->info.array_size; in si_compute_cmask() 280 surf->cmask_size = align(slice_bytes, base_align) * num_layers; in si_compute_cmask() 284 struct radeon_surf *surf, unsigned num_layers) in si_compute_htile() argument 342 surf->meta_size = num_layers * align(slice_bytes, base_align); in si_compute_htile()
|
/third_party/skia/third_party/externals/harfbuzz/src/ |
D | main.cc | 197 unsigned num_layers = hb_ot_color_glyph_get_layers (face, gid, 0, nullptr, nullptr); in layered_glyph_dump() local 198 if (!num_layers) continue; in layered_glyph_dump() 200 …hb_ot_color_layer_t *layers = (hb_ot_color_layer_t*) malloc (num_layers * sizeof (hb_ot_color_laye… in layered_glyph_dump() 202 hb_ot_color_glyph_get_layers (face, gid, 0, &num_layers, layers); in layered_glyph_dump() 203 if (num_layers) in layered_glyph_dump() 225 for (unsigned layer = 0; layer < num_layers; ++layer) in layered_glyph_dump()
|
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_sampler.c | 299 unsigned num_layers = tex->depth0; in prepare_shader_sampling() local 328 num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; in prepare_shader_sampling() 335 assert(num_layers % 6 == 0); in prepare_shader_sampling() 366 width0, tex->height0, num_layers, in prepare_shader_sampling() 475 unsigned num_layers = img->depth0; in prepare_shader_images() local 499 num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; in prepare_shader_images() 534 width, height, num_layers, in prepare_shader_images()
|
/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_sampler.c | 206 unsigned num_layers = tex->depth0; in prepare_shader_sampling() local 236 num_layers = view->u.tex.last_layer - view->u.tex.first_layer + 1; in prepare_shader_sampling() 243 assert(num_layers % 6 == 0); in prepare_shader_sampling() 277 width0, tex->height0, num_layers, in prepare_shader_sampling()
|
/third_party/skia/third_party/externals/harfbuzz/test/api/ |
D | test-ot-color.c | 322 unsigned int num_layers; in test_hb_ot_color_glyph_get_layers() local 331 num_layers = hb_ot_color_glyph_get_layers (cpal_v1, 2, 0, &count, layers); in test_hb_ot_color_glyph_get_layers() 333 g_assert_cmpuint (num_layers, ==, 2); in test_hb_ot_color_glyph_get_layers() 341 g_assert_cmpuint (num_layers, ==, 2); in test_hb_ot_color_glyph_get_layers()
|
/third_party/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_surfacedefs.h | 1316 uint32 num_layers) in svga3dsurface_get_serialized_size() argument 1329 total_size *= num_layers; in svga3dsurface_get_serialized_size() 1345 uint32 num_layers, in svga3dsurface_get_serialized_size_extended() argument 1351 num_layers); in svga3dsurface_get_serialized_size_extended()
|
/third_party/mesa3d/src/gallium/frontends/va/ |
D | surface.c | 682 if (!desc || desc->num_layers >= 4 ||desc->num_objects == 0) in surface_from_prime_2() 687 desc->num_layers < 1) in surface_from_prime_2() 690 if (desc->num_layers != num_format_planes) in surface_from_prime_2() 694 for (unsigned i = 0; i < desc->num_layers; ++i) { in surface_from_prime_2() 743 for (int layer = desc->num_layers - 1; layer >= 0; --layer) { in surface_from_prime_2() 1389 desc->num_layers = 1; in vlVaExportSurfaceHandle() 1393 desc->num_layers = p; in vlVaExportSurfaceHandle()
|