Searched refs:num_rd_images (Results 1 – 1 of 1) sorted by relevance
108 int num_rd_images = 0, num_wr_images = 0; in clover_nir_lower_images() local115 var->data.driver_location = num_rd_images++; in clover_nir_lower_images()119 shader->info.num_textures = num_rd_images; in clover_nir_lower_images()121 if (num_rd_images) in clover_nir_lower_images()122 BITSET_SET_RANGE(shader->info.textures_used, 0, num_rd_images - 1); in clover_nir_lower_images()