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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp69 const GLuint oldBindingIndex = attrib.bindingIndex; in setAttribBinding() local
70 ASSERT(oldBindingIndex != newBindingIndex); in setAttribBinding()
72 VertexBinding &oldBinding = mVertexBindings[oldBindingIndex]; in setAttribBinding()