Searched refs:old_vtx_size_no_pos (Results 1 – 1 of 1) sorted by relevance
256 const GLuint old_vtx_size_no_pos = exec->vtx.vertex_size_no_pos; in vbo_exec_wrap_upgrade_vertex() local309 if (offset + oldSize < old_vtx_size_no_pos) { in vbo_exec_wrap_upgrade_vertex()313 fi_type *old_last = exec->vtx.vertex + old_vtx_size_no_pos - 1; in vbo_exec_wrap_upgrade_vertex()